Build from durable data to the interface, then follow a request through the system.
01Software architecture
Start with the
whole picture.
A useful product starts with a person trying to do something. I follow that thread through the interface, the API, the data, and the work happening behind the scenes.
Building across those layers lets me make the tradeoffs together: what should feel immediate, what can happen in the background, and where a simple boundary will save complexity later.
How I design systems
I make service boundaries, data ownership, and failure paths explicit. APIs give each part a clear contract; background jobs keep longer work separate from the request.
I consider performance and scale alongside maintainability. Queue behaviour, database access, and compatibility across releases shape the design.